aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
ab aa ac aa ac ac ad ac ad ac ad ac ad ab ad ab ad ac ad ac ad ac ae ac aa
ab ac aa ab af ag ah ag ah ag ah ag ai ac aj ac ak ag ah ag ah al ab ad ab
ab aa ac ab am ah ah ah an ah ah ah ah al ac ae ac ao ap ah ah ai ac aj ab
ab aa aa ab am ah ah ah ah ah ah ah ah ah al ac af ah ah aq ah ah ar ac ab
ab aa ac ab am ah ah ah ah ah ah ah ah ah ah ag ah ah ah ah ah ai ac ad ab
ab aa aa ab ao ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ag ai ab
ab aa ac ab am ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah as ai ab
ab ac aa ab am ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ai ab
ab aa aa ac am ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ai ab
ab ae ab af ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ai ab
ab aa at ao ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah ah au ai ab
ab av aw ah ah ah ah ah ah ah ah ah ah ax ah ax au ah ah ah ah ai ac aj ab
ab ac ak ah ah ah ah ah ah ah ah ah ai ac aj ac ab ao ah ah ah ah ar ac ab
ab ad ab ao ah ah ah ah ah ah ah ah ah al ab ad ab am ah ah ah ai ac ae ac
ab ay ac am ah ah ah ah ah ah ah ah ah ai ac ay ac am ah ah ah ah ar ac aa
ab am ag ah az aA aB ah ah ah ah ah ah ah ag ah ag ah ah ah ah aC ac aa ac
ab am ah ah ah aD aE ah ah ah ah ah ah ah ah ah ah ah aF ah ai ac ae ac aa
ab am ah ah aG aH ah ah ah au ah au ah ax ah ah ah ah ah ah ah al ab aa aa
ab am ah ah ah ah ah ah aI ac aj ac aj ac am ah ah ah ax ah ax aI ac aa aa
ab ak ah ax ah ax ah aC ac aa ac aa ac av ah ah ah ai ac aj ac aa aa aa ac
ab ac ay ac ay ac aj ac aa ac aa ac aa ac ak ah ax ah ar aa aa ac aa aa aa
ab af aJ ag ah al ac aa aa aa ac aa ae aa ac aj ac aj aa aa aa aa aa aa ab
ac ak aK ax aL ax ar ab aa ac aa ac aa ac aa ac aa ac aa ac ae ac aa ac ab
aa ac aj ac aj ac aa ac ab ae ac ae ac ae ac aa ac ae ac ae ac aa ac aa ac

:def
monster=Ant
monster=Spider
:a
pix pix hills/hills_n4.png
walk 0
:aa
pix hills/hills_n4.png
walk 0
:ab
pix hills/hills_n_center.png
walk 0
:ac
pix hills/hills_center.png
walk 0
:ad
pix hills/hills_s2.png
walk 0
:ae
pix hills/hills_n4_double.png
walk 0
:af
pix hills/hills_e2.png
walk 0
:ag
pix hills/hills_s.png
walk 1
:ah
pix grass.png
walk 1
:ai
pix hills/hills_w.png
walk 0
:aj
pix hills/hills_n3.png
walk 0
:ak
pix hills/hills_n2_w.png
walk 0
:al
pix hills/hills_w2.png
walk 0
:am
pix hills/hills_e.png
walk 0
:an
pix house.png
walk 0
Action
if var have_attacked_house | end | pass
info You see a house, with a large snake sunning itself in front.
info A farmer yells curses at the snake from a window.
if question Attack? | pass | end
if attack snake | pass | end
info With the snake dead, the farmer thanks you,
info hands you a pile of gold coins, then runs to the safety of the town.
info Taken: 50 gold.
give gold 50
set have_attacked_house = 1
:ao
pix hills/hills_e_double.png
walk 0
:ap
pix grass.png
if var light_healing_potion_1 | pass | addpix items/light_healing_potion.png
walk 1
Action
if var light_healing_potion_1 | end | pass
if find "light healing potion" a | set light_healing_potion_1 = 1 | end
delpix items/light_healing_potion.png
:aq
pix large_shrub.png
walk 0
:ar
pix hills/hills_n3_e.png
walk 0
:as
pix town.png
walk 1
Action
move town.txt 11 2
hero hero_s
:at
pix hills/mine_n.png
walk 1
Action
move level2.txt 3 7
hero hero_s
:au
pix hills/hills_n_double.png
walk 0
:av
pix hills/hills_n3_w.png
walk 0
:aw
pix hills/mine_s.png
walk 1
:ax
pix hills/hills_n.png
walk 0
:ay
pix hills/hills_e_w.png
walk 0
:az
pix tree_left2.png
walk 1
:aA
pix tree_center2.png
walk 0
:aB
pix tree_right2.png
walk 1
:aC
pix hills/hills_n2_e_double.png
walk 0
:aD
pix double_tree2.png
walk 0
:aE
pix small_tree_right.png
walk 1
:aF
pix grass.png
if var gold_1 | pass | addpix items/gold.png
walk 1
Action
if var gold_1 | end | pass
if find "gold" 5 | set gold_1 = 1 | end
delpix items/gold.png
:aG
pix stones.png
walk 1
:aH
pix small_tree_bottom.png
walk 1
:aI
pix hills/hills_n2_e.png
walk 0
:aJ
pix mixed_flowers.png
walk 1
:aK
pix small_flowers.png
walk 1
:aL
pix small_blue_flowers.png
walk 1
